{
    "_about_colors": "Halaman referensi kode warna",
    "_about_colors_hint": "Menampilkan halaman referensi dari MSDN yang menunjukkan semua kode warna yang dapat digunakan di PocoHud3",
    "_about_contributors": "Kontributor",
    "_about_group_btn": "Diskusi/beri saran di Grup Steam PocoMods!",
    "_about_hold_shift": "Tahan Shift untuk membuka di browser luar-game",
    "_about_trans_language": "Bahasa Indonesia",
    "_about_trans_names": "Papin Faizal / papin97",
    "_about_trans_presented": "Terjemahan Bahasa Indonesia ini dipersembahkan untukmu oleh :",
    "_about_trans_special_thanks": "Terima Kasih untuk :",
    "_about_trans_volunteers": "Sukarelawan Penterjemah",
    "_btn_apply_and_reload": "TERAPKAN DAN MUAT ULANG",
    "_btn_discard": "HAPUS PERUBAHAN",
    "_btn_reset": "KEMBALI KE DEFAULT",
    "_btn_reset_category": "SET ULANG KATEGORI INI",
    "_buff_bulletStormShort": "BS",
    "_buff_combatMedicDamageShort": "Dmg+",
    "_buff_exhausted": "Capai",
    "_buff_first_aid_damage_reduction_upgrade": "-Dmg",
    "_buff_lifeLeechShort": "LD",
    "_buff_overkillShort": "Dmg+",
    "_buff_painkillerShort": "PK",
    "_buff_swanSongShort": "SS",
    "_buff_underdogShort": "Dmg+",
    "_desc_apply_and_reload": "Beberapa opsi akan diterapkan pada sesi berikutnya",
    "_desc_discard": "Hapus perubahan sementara dan kembalikan ke pengaturan sebelumnya",
    "_desc_heist_count_completed": "Keluar:",
    "_desc_heist_count_started_1": "Dari awal:",
    "_desc_heist_count_started_2": "Dari pertengahan:",
    "_desc_heist_day": "hari ke-[1]",
    "_desc_heist_dayalt": "hari ke-[1] bagian [2]",
    "_desc_heist_may_not_match": "* Angka mungkin tidak sama antara jumlah hari dan jumlah heist",
    "_desc_heist_time_average": "Rata-rata:",
    "_desc_heist_time_hm": "[1]j [2]m",
    "_desc_heist_time_m": "[1]m",
    "_desc_heist_time_ms": "[1]m [2]d",
    "_desc_heist_unlisted": "-- Heist tidak terdaftar --",
    "_desc_no_upgrades_acquired": "Tidak ada upgrade yang didapat",
    "_desc_not_in_effect": "Tidak berefek",
    "_desc_reset": "Kembalikan ke pengaturan awal.",
    "_desc_reset_ask": "Lanjutkan?",
    "_desc_reset_category": "Kembalikan kategori ini ke pengaturan awal.",
    "_line_youAndCrewsPerks": "Keuntungan perk yang anda dan kru anda akan dapat",
    "_line_yourPerks": "Perk yang anda punya",
    "_opt_24HourClock": "WAKTU 24JAM",
    "_opt_24HourClock_desc": "Gunakan waktu 24jam daripada waktu 12jam yang ada di pojok dandi bawah info pemain",
    "_opt_AiDamage": "DAMAGE AI",
    "_opt_AiDamage_desc": "Tampilkan damage AI",
    "_opt_buff": "Buff",
    "_opt_buff_desc": "Tampilkan status buff",
    "_opt_buffSize": "UKURAN BUFF",
    "_opt_buffSize_desc": "Ukuran ikon (tidak digunakan pada style Vanilla)",
    "_opt_chat_desc_1": "Jika ada keadaan di bawah ini terjadi dan kondisi terpenuhi, PocoHud akan memberitahu yang lain via chat. Kemungkinan target pemain adalah:",
    "_opt_chat_desc_2": "* Tidak ada: Tidak ada",
    "_opt_chat_desc_3": "* Hanya saya: Hanya saya",
    "_opt_chat_desc_4": "* Semua-Host: Semua pemain jika saya host",
    "_opt_chat_desc_5": "* Semua-PP: Semua pemain jika saya mengikuti permainan penuh",
    "_opt_chat_desc_6": "* Semua-Sendiri: Semua pemain jika hanya saya yang menggunakan PocoHud",
    "_opt_chat_desc_7": "* Semua-Selalu: Semua pemain, tidak pengaruh oleh pemain lain yang menyiarkan dengan PocoHud atau tidak",
    "_opt_color": "WARNA",
    "_opt_color_desc": "Warna tulisan",
    "_opt_colorizeCrimenet": "WARNAI CRIMENET",
    "_opt_colorizeCrimenet_desc": "Kode warna untuk kontrak Crimenet berdasarkan tingkat kesulitan dan gradasi warna bonus",
    "_opt_colorNegative": "WARNA NEGATIF",
    "_opt_colorNegative_desc": "Digunakan dalam keadaan de-buff/keadaan buruk\n(Tidak dianggap dalam style \"vanila\", diterapkan setelah muat ulang PH)",
    "_opt_colorPositive": "WARNA POSITIF",
    "_opt_colorPositive_desc": "Digunakan dalam keadaan buff/keadaan baik\n(Tidak dianggap dalam style \"vanila\", diterapkan setelah muat ulang PH)",
    "_opt_converted": "DIKONVERSI",
    "_opt_converted_desc": "Seseorang mengonversi seorang polisi",
    "_opt_corner": "Ujung",
    "_opt_corner_desc": "Teks statis yang bekerja sebagai penghitung FPS / waktu di luar game",
    "_opt_corpseRagdollTimeout": "BATAS WAKTU RAGDOLL MAYAT",
    "_opt_corpseRagdollTimeout_desc": "Batas waktu ragdoll mayat di game basis loud.\nBawaan adalah 3 detik. Tiap langkah menambah/mengurang 1 detik.",
    "_opt_crewDamage": "DAMAGE KRU",
    "_opt_crewDamage_desc": "Melihat damage dari pemain lain",
    "_opt_custody": "PENJARA",
    "_opt_custody_desc": "Seseorang masuk penjara",
    "_opt_damageDecay": "BATAS WAKTU DAMAGE",
    "_opt_damageDecay_desc": "Batas waktu untuk damage",
    "_opt_defaultFont": "FONT BAWAAN",
    "_opt_defaultFont_desc": "Gunakan font sans-serif",
    "_opt_detailedModeKey": "TOMBOL MODE DETIL",
    "_opt_detailedModeKey_desc": "Tombol untuk mode detil (debug).\nBawaan : ` (tombol dibawah esc)",
    "_opt_detailedModeToggle": "TOGEL MODE DETIL",
    "_opt_detailedModeToggle_desc": "Buat tombol mode detil sebagai tombol switch.",
    "_opt_detailedOnly": "HANYA DETIL",
    "_opt_detailedOnly_desc": "Menyembunyikan teks di pojok ketika mode 'Detil' tidak aktif",
    "_opt_dominated": "DOMINASI",
    "_opt_dominated_desc": "Menunjukkan ketika seorang AI telah memborgol diri sendiri",
    "_opt_downed": "JATUH",
    "_opt_downed_desc": "Seseorang jatuh",
    "_opt_downedWarning": "PERINGATAN JATUH",
    "_opt_downedWarning_desc": "Seseorang jatuh lebih dari dua kali sekaligus",
    "_opt_drillAlmostDone": "DRILL HAMPIR SELESAI",
    "_opt_drillAlmostDone_desc": "Sebuah drill punya waktu tersisa kurang dari 10 detik.\n* Harus mengaktifkan opsi Float-TampilkanDrill",
    "_opt_drillDone": "DRILL SELESAI",
    "_opt_drillDone_desc": "Sebuah drill telah selesai.\n* Harus mengaktifkan opsi Float-TampilkanDrill",
    "_opt_duration": "DURASI",
    "_opt_duration_desc": "Detik. 0 berarti otomatis (Mengikuti waktu recover rompi)",
    "_opt_enable": "AKTIFKAN",
    "_opt_enable_desc": "Aktifkan fitur ini",
    "_opt_endStat": "STATUS AKHIR",
    "_opt_endStat_desc": "Status pada akhir permainan",
    "_opt_fallbackToMe": "HANYA SAYA",
    "_opt_fallbackToMe_desc": "Jika sesuatu telah di-set kepada kirim ke semua pemain tapi syarat tidak memenuhi, hanya kirimkan kepada saya.",
    "_opt_float_desc": "Kotak info mengambang dalam posisi 3D",
    "_opt_frame": "BINGKAI",
    "_opt_frame_desc": "Kotak bingkai alternatif",
    "_opt_gainIndicator": "INDIKATOR \"DAPAT\"",
    "_opt_gainIndicator_desc": "Menampilkan jumlah darah dan armor yang didapatkan dari berbagai sumber.",
    "_opt_game_desc": "Peningkatan untuk permainan spesifik",
    "_opt_gap": "JARAK",
    "_opt_gap_desc": "Jarak ikon",
    "_opt_gridCrimenet": "SUSUN CRIMENET",
    "_opt_gridCrimenet_desc": "Susun kontrak Crimenet menjadi bentuk kotak-kotak",
    "_opt_handsUp": "ANGKAT TANGAN",
    "_opt_handsUp_desc": "Menunjukkan ketika seorang AI akan menyerah",
    "_opt_healthColor": "WARNA DARAH",
    "_opt_healthColor_desc": "Warna darah yang hilang, keadaan penuh",
    "_opt_healthColorDepleted": "WARNA DARAH KOSONG",
    "_opt_healthColorDepleted_desc": "Warna darah yang hilang, keadaan kosong",
    "_opt_hideInteractionCircle": "SEMBUNYIKAN LINGKARAN INTERAKSI",
    "_opt_hideInteractionCircle_desc": "Menyembunyikan lingkaran interaksi yang ada di versi vanila",
    "_opt_hit_desc": "Indikator hit yang muncul ketika ada yang menembak anda",
    "_opt_hostageChanged": "PERUBAHAN SANDERA",
    "_opt_hostageChanged_desc": "Jumlah sandera telah berubah\n* Belum diimplementasikan",
    "_opt_includeLocation": "TAMBAHKAN LOKASI",
    "_opt_includeLocation_desc": "Jika lokasi data tersedia, tambahkan di pesan chat.",
    "_opt_ingameJoinRemaining": "WAKTU SISA GABUNG DALAM-GAME",
    "_opt_ingameJoinRemaining_desc": "Dialog \"SOMEONE IS JOINING\" dalam-game akan menunjukkan detik tersisa",
    "_opt_justify": "JUSTIFY",
    "_opt_justify_desc": "Penyusunan ikon (vertikal untuk style vanila)",
    "_opt_keepOnScreen": "TETAP DI LAYAR",
    "_opt_keepOnScreen_desc": "Biarkan kotak mengambang di layar",
    "_opt_keepOnScreenMarginX": "TETAP DI LAYAR - MARJIN X",
    "_opt_keepOnScreenMarginX_desc": "Jarak untuk Kiri dan Kanan",
    "_opt_keepOnScreenMarginY": "TETAP DI LAYAR - MARJIN Y",
    "_opt_keepOnScreenMarginY_desc": "Jarak untuk Atas dan Bawah",
    "_opt_language": "BAHASA",
    "_opt_language_desc": "Bahasa PocoHud3.\nakan membaca file /poco/hud3_locale{input}.json",
    "_opt_margin": "MARJIN",
    "_opt_margin_desc": "Lapisan dalam kotak",
    "_opt_maxFPS": "MAKS FPS",
    "_opt_maxFPS_desc": "Batasi FPS untuk mengurangi pengurangan performa",
    "_opt_messiah": "MESSIAH",
    "_opt_messiah_desc": "Anda menggunakan tembakan untuk pistol messiah",
    "_opt_minionLost": "MINION HILANG",
    "_opt_minionLost_desc": "Seseorang kehilangan seorang minion",
    "_opt_minionShot": "MINION TERTEMBAK",
    "_opt_minionShot_desc": "Seseorang menembak seorang minion",
    "_opt_mirrorDirection": "BALIK ARAH",
    "_opt_mirrorDirection_desc": "Tambah gauge buff searah jarum jam",
    "_opt_myDamage": "DAMAGE SAYA",
    "_opt_myDamage_desc": "Memunculkan damage pemain lokal",
    "_opt_noSprintDelay": "TIDAK ADA DELAY LARI",
    "_opt_noSprintDelay_desc": "Biarkan delay setelah berlari",
    "_opt_number": "ANGKA",
    "_opt_number_desc": "Memunculkan jumlah yang anda hilangkan",
    "_opt_numberDefaultFont": "FONT BAWAAN ANGKA",
    "_opt_numberDefaultFont_desc": "Angka menggunakan font default",
    "_opt_numberSize": "UKURAN ANGKA",
    "_opt_numberSize_desc": "Ukuran untuk font angka",
    "_opt_offset": "OFFSET",
    "_opt_offset_desc": "Offset vertikal jika anda BENAR-BENAR mau memindahkannya",
    "_opt_opacity": "OPASITI",
    "_opt_opacity_desc": "Kejelasan font",
    "_opt_playerBottom_desc": "Teks info di bawah HUD",
    "_opt_pocoRoseHalt": "BERHENTI KETIKA M'GUNAKAN POCOROSE",
    "_opt_pocoRoseHalt_desc": "Membuka PocoRose akan membuat pergerakan anda berhenti sesaat",
    "_opt_pocoRoseKey": "TOMBOL POCOROSE",
    "_opt_pocoRoseKey_desc": "Tombol keyboard untuk PocoRose.\nBawaan : B",
    "_opt_popup_desc": "Menampilkan damage di wilayah 3D",
    "_opt_replenished": "TERISI KEMBALI",
    "_opt_replenished_desc": "Seseorang mengisi kembali darahnya (biasanya oleh Med Kit)",
    "_opt_resizeCrimenet": "KECILKAN CRIMENET",
    "_opt_resizeCrimenet_desc": "Kecilkan ukuran font Crimenet",
    "_opt_root": "Utama",
    "_opt_root_desc": "Konfigurasi Utama PocoHud3",
    "_opt_shieldColor": "WARNA TAMENG",
    "_opt_shieldColor_desc": "Warna hilang untuk tameng, ketika penuh",
    "_opt_shieldColorDepleted": "WARNA TAMENG KOSONG",
    "_opt_shieldColorDepleted_desc": "Warna hilang untuk tameng, ketika kosong",
    "_opt_showAverageDamage": "TUNJUKKAN DAMAGE RERATA",
    "_opt_showAverageDamage_desc": "Damage Rerata per peluru",
    "_opt_showBags": "TUNJUKKAN TAS",
    "_opt_showBags_desc": "Tunjukkan tas yang ditandai.\n* Harus menyalakan 'Tunjukkan Target'",
    "_opt_showBerserker": "TUNJUKKAN BERSERKER",
    "_opt_showBerserker_desc": "Indikator berserker",
    "_opt_showBoost": "TUNJUKKAN BOOST",
    "_opt_showBoost_desc": "Durasi Inspire (terima akhir)",
    "_opt_showBulletstorm": "TUNJUKKAN BULLETSTORM",
    "_opt_showBulletstorm_desc": "Durasi bulletstorm",
    "_opt_showCarryDrop": "TUNJUKKAN DROP BARANG BAWAAN",
    "_opt_showCarryDrop_desc": "Waktu cooldown untuk interaksi tas",
    "_opt_showCharge": "TUNJUKKAN CHARGE",
    "_opt_showCharge_desc": "Indikator charge untuk serangan melee",
    "_opt_showClock": "TUNJUKKAN WAKTU",
    "_opt_showClock_desc": "Menampilkan jam setelah info pemain lokal",
    "_opt_showClockIngame": "TUNJUKKAN WAKTU DALAM-GAME",
    "_opt_showClockIngame_desc": "Menunjukkan waktu dalam-game",
    "_opt_showClockOutgame": "TUNJUKKAN WAKTU LUAR-GAME",
    "_opt_showClockOutgame_desc": "Menunjukkan waktu real-time",
    "_opt_showCloseCombat": "TUNJUKKAN CLOSE COMBAT",
    "_opt_showCloseCombat_desc": "Menunjukkan pengurangan damage dari Infiltrator",
    "_opt_showCombatMedic": "TUNJUKKAN COMBAT MEDIC",
    "_opt_showCombatMedic_desc": "Durasi skill Combat medic",
    "_opt_showConvertedEnemy": "TUNJUKKAN MUSUH TERKONVERSI",
    "_opt_showConvertedEnemy_desc": "Darah minion dalam persen jika ada",
    "_opt_showConvertedEnemy_desc2": "Mencoba untuk memberi kode warna ke master.",
    "_opt_showDistance": "TUNJUKKAN JARAK",
    "_opt_showDistance_desc": "seperti) 25m",
    "_opt_showDowns": "TUNJUKKAN JUMLAH JATUH",
    "_opt_showDowns_desc": "Konter jatuh",
    "_opt_showDrills": "TUNJUKKAN DRILL",
    "_opt_showDrills_desc": "Menunjukkan drill yang aktif",
    "_opt_showECM": "TUNJUKKAN ECM",
    "_opt_showECM_desc": "Durasi ECM",
    "_opt_showFeedback": "TUNJUKKAN FEEDBACK",
    "_opt_showFeedback_desc": "Durasi Feedback ECM",
    "_opt_showFirstAid": "TUNJUKKAN FIRSTAID KIT",
    "_opt_showFirstAid_desc": "Menunjukkan durasi buff skill 'Quick fix Aced'",
    "_opt_showFPS": "TUNJUKKAN FPS",
    "_opt_showFPS_desc": "Menunjukkan angka FPS",
    "_opt_showHighlighted": "TUNJUKKAN YANG DITANDAI",
    "_opt_showHighlighted_desc": "Tampilkan Kotak Info mengambang ketika ditandai.\nWaktu menjawab pager juga membutuhkan ini.",
    "_opt_showHostages": "TUNJUKKAN SANDERA",
    "_opt_showHostages_desc": "Menunjukkan jumlah sandera yang sedang ditahan",
    "_opt_showInspire": "TUNJUKKAN INSPIRE",
    "_opt_showInspire_desc": "Batas Waktu Inspire (dari terakhir membantu)",
    "_opt_showInspire_desc2": "Boost Speed dari Inspire",
    "_opt_showInteract": "TUNJUKKAN TERIAK",
    "_opt_showInteract_desc": "Batas waktu untuk tiap teriakan",
    "_opt_showInteraction": "TUNJUKKAN INTERAKSI",
    "_opt_showInteraction_desc": "Waktu Interaksi yang menggunakan tahan tombol USE",
    "_opt_showInteractionTime": "TUNJUKKAN WAKTU INTERAKSI",
    "_opt_showInteractionTime_desc": "Berapa lama waktu tersisa",
    "_opt_showKill": "TUNJUKKAN JML BUNUH",
    "_opt_showKill_desc": "Jumlah Bunuh",
    "_opt_showLifeLeech": "TUNJUKKAN LIFE DRAIN",
    "_opt_showLifeLeech_desc": "Menunjukkan batas waktu penyedotan darah 10% dari Infiltrator",
    "_opt_showMusicTitle": "TUNJUKKAN JUDUL MUSIK",
    "_opt_showMusicTitle_desc": "Tunjukkan judul musik ketika telah di set",
    "_opt_showMusicTitlePrefix": "TUNJUKKAN PREFIX JUDUL MUSIK",
    "_opt_showMusicTitlePrefix_desc": "Kalimat sebelum judul musik",
    "_opt_showOverkill": "TUNJUKKAN OVERKILL",
    "_opt_showOverkill_desc": "Durasi skill Overkill",
    "_opt_showPainkiller": "TUNJUKKAN PAINKILLER",
    "_opt_showPainkiller_desc": "Menunjukkan durasi skill Painkiller yang diterima",
    "_opt_showPing": "TUNJUKKAN PING",
    "_opt_showPing_desc": "Latensi dalam milidetik",
    "_opt_showPosition": "TUNJUKKAN POSISI",
    "_opt_showPosition_desc": "Tunjukkan posisi pemain.\n* BETA",
    "_opt_showRank": "TUNJUKKAN ANGKA LVL",
    "_opt_showRank_desc": "contoh ) 100[V]",
    "_opt_showRankInKickMenu": "TUNJUKKAN ANGKA LVL DI MENU TENDANG",
    "_opt_showRankInKickMenu_desc": "Menu tendang bawaan game akan menunjukkan level pemain dengan nama mereka",
    "_opt_showReload": "TUNJUKKAN ISIULANG",
    "_opt_showReload_desc": "Tunjukkan indikator ketika mengisi ulang senjata",
    "_opt_showShield": "TUNJUKKAN ARMOR",
    "_opt_showShield_desc": "Batas waktu recovery armor",
    "_opt_showSpecial": "TUNJUKKAN SPESIAL",
    "_opt_showSpecial_desc": "Jumlah musuh spesial terbunuh",
    "_opt_showStamina": "TUNJUKKAN STAMINA",
    "_opt_showStamina_desc": "Indikator Stamina",
    "_opt_showSuppressed": "TUNJUKKAN TEKANAN",
    "_opt_showSuppressed_desc": "Tekanan yang mencegah recovery armor dan meningkatkan penyebaran peluru.\n(Penyebaran peluru tidak berefek)",
    "_opt_showSwanSong": "TUNJUKKAN SWANSONG",
    "_opt_showSwanSong_desc": "Menunjukkan durasi skill Swansong",
    "_opt_showTapeLoop": "TUNJUKKAN TAPELOOP",
    "_opt_showTapeLoop_desc": "Durasi skill Tape Loop",
    "_opt_showTargets": "TUNJUKKAN TARGET",
    "_opt_showTargets_desc": "Menunjukkan mobster yang telah ditandai",
    "_opt_showTransition": "TUNJUKKAN TRANSISI",
    "_opt_showTransition_desc": "Transisi seperti penggantian senjata atau setelah serangan melee",
    "_opt_showTriggerHappy": "TUNJUKKAN TRIGGER HAPPY",
    "_opt_showTriggerHappy_desc": "Menunjukkan durasi skill 'Trigger Happy'",
    "_opt_showUnderdog": "TUNJUKKAN UNDERDOG",
    "_opt_showUnderdog_desc": "Durasi skill Underdog",
    "_opt_shuffleMusic": "ACAK MUSIK",
    "_opt_shuffleMusic_desc": "Mengacak musik game antar gelombang serangan",
    "_opt_simpleBusyIndicator": "INDIKATOR SIBUK SIMPLE",
    "_opt_simpleBusyIndicator_desc": "Mengganti ikon 'busy' dengan lingkaran merah di sekitar crosshair\nSeperti: Isi ulang, Mengganti senjata, serangan melee",
    "_opt_simpleBusySize": "UKURAN SIBUK SIMPLE",
    "_opt_simpleBusySize_desc": "Menetapkan ukuran dari indikator SibukSimple jika SibukSimple digunakan",
    "_opt_size": "UKURAN",
    "_opt_size_desc": "Ukuran font",
    "_opt_sizeEnd": "UKURAN AKHIR",
    "_opt_sizeEnd_desc": "Ukuran di bagian akhir",
    "_opt_sizeStart": "UKURAN AWAL",
    "_opt_sizeStart_desc": "Ukuran di bagian awal",
    "_opt_sortCrimenet": "SUSUN CRIMENET",
    "_opt_sortCrimenet_desc": "Mengurutkan kontrak Crimenet berdasarkan kesulitan\nCatatan : mengharuskan untuk mengaktifkan Susun Crimenet menjadi kotak-kotak",
    "_opt_style": "STYLE",
    "_opt_style_desc": "Ikon Style Buff",
    "_opt_subtitleFontColor": "WARNA FONT SUBJUDUL",
    "_opt_subtitleFontColor_desc": "Warna font teks ucapan",
    "_opt_subtitleFontSize": "UKURAN FONT SUBJUDUL",
    "_opt_subtitleFontSize_desc": "Ukuran font teks ucapan",
    "_opt_subtitleOpacity": "OPASITI SUBJUDUL",
    "_opt_subtitleOpacity_desc": "Transparansi Subjudul",
    "_opt_truncateNames": "POTONG NAMA",
    "_opt_truncateNames_desc": "Memotong nama Pemain berdasarkan panjang, jika dibutuhkan.",
    "_opt_truncateTags": "POTONG TAG",
    "_opt_truncateTags_desc_1": "Potong tag pemain dengan kurung siku.\ncontoh )",
    "_opt_underneath": "DI BAWAH",
    "_opt_underneath_desc": "Letakkan kotak info PemainBawah di bagian paling bawah layar",
    "_opt_uppercaseNames": "NAMA HURUF KAPITAL",
    "_opt_uppercaseNames_desc": "Semua nama menggunakan huruf kapital",
    "_opt_xPosition": "POSISI X",
    "_opt_xPosition_desc": "Posisi asli poin X (% dari ujung kiri layar)",
    "_opt_yPosition": "POSISI Y",
    "_opt_yPosition_desc": "Posisi asli poin Y (% dari ujung atas layar)",
    "_rose_almost": "hampir sampai",
    "_rose_alright": "oke",
    "_rose_ammo": "butuh ammo",
    "_rose_anysecond": "Sebentar",
    "_rose_cable": "gunakan cabletie",
    "_rose_cams": "ambil kameranya",
    "_rose_cantstay": "tidak bisa tetap disini",
    "_rose_careful": "hati-hati",
    "_rose_defended": "tetap bertahan",
    "_rose_down": "dibawah sini",
    "_rose_downstairs": "di bawah tangga",
    "_rose_drill": "sudah kuambil drill-nya",
    "_rose_fewminutes": "beberapa menit lagi",
    "_rose_fuck": "aduh sial",
    "_rose_getout": "keluar",
    "_rose_halfway": "setengah selesai",
    "_rose_hurry": "cepat",
    "_rose_inside": "di dalam",
    "_rose_left": "Kiri",
    "_rose_letsgo": "ayo pergi",
    "_rose_medbag": "butuh tas medik",
    "_rose_overrun": "kita dikepung",
    "_rose_right": "Kanan",
    "_rose_shit": "sial",
    "_rose_shoot": "tembah mereka",
    "_rose_straight": "lurus ke depan",
    "_rose_thanks": "terima kasih",
    "_rose_thisway": "lewat sini",
    "_rose_timetogo": "waktunya pergi",
    "_rose_upstairs": "di atas tangga",
    "_rose_whistle": "siul",
    "_rose_wrong": "salah jalan",
    "_stat_crewKills": "Kru[1]:[2]",
    "_tab_about": "Tentang",
    "_tab_buff": "Buff",
    "_tab_chat": "Chat",
    "_tab_corner": "Teks Ujung",
    "_tab_float": "Label Mengambang",
    "_tab_game": "Mekanis Game",
    "_tab_heistStatus": "Status Heist",
    "_tab_hit": "Indikator Hit",
    "_tab_juke_anticipation": "ANTISIPASI",
    "_tab_juke_assault": "SERANGAN",
    "_tab_juke_control": "KONTROL",
    "_tab_juke_heist": "Trek Heist",
    "_tab_juke_menu": "Trek Menu",
    "_tab_juke_shuffle_tip": "* Anda bisa menggunakan Auto Acak via [Opsi]-[PocoHud3]-[Acak Musik]",
    "_tab_juke_stealth": "STEALTH",
    "_tab_juke_stop": "BERHENTI",
    "_tab_jukebox": "Jukebox",
    "_tab_options": "Opsi",
    "_tab_playerBottom": "Kotak Info Bawah",
    "_tab_popup": "Label Popup",
    "_tab_root": "PocoHud3",
    "_tab_stat_day": "(SIANG)",
    "_tab_stat_night": "(MALAM)",
    "_tab_stat_perday": "Per Hari",
    "_tab_stat_perheist": "Per Heist",
    "_tab_statistics": "Statistik",
    "_tab_tools": "Alat",
    "_tab_upgradeSkills": "Skill Upgrade",
    "_upgr_crewBonusFrom": "Bonus Kru dari [1]",
    "_vanity_align": "nonaktif,Awal,Tengah,Akhir",
    "_vanity_auto": "Otomatis",
    "_vanity_cantedsight": "T/A,Mati,Subtle,Obvious,Maksimum",
    "_vanity_chatsend": "Tidak satupun,Hanya saya,Semua-Hos,Semua-PP,Semua-Sendiri,Semua-Selalu",
    "_vanity_corpse": "T/A,Minimum,Sedikit,Bawaan,Banyak,Lebih Banyak,Bolehlah,Masif,Besar-besaran,Kolosal,Aneh",
    "_vanity_resizeCrimenet": "60%,70%,80%,90%,100%",
    "_vanity_style": "T/A,PocoHud,Vanila,Terang",
    "_vanity_truncatenames": "T/A,Mati,3,6,9,12,15,18,21",
    "_vanity_verbose": "TakPernah,Hanya mode deti,Selalu",
    "_word_a": "se",
    "_word_ago": "lalu",
    "_word_an": "se",
    "_word_broker": "Broker",
    "_word_completed": "Selesai",
    "_word_day": "Hari",
    "_word_days": "hari",
    "_word_heat": "Polisi",
    "_word_heist": "Heist",
    "_word_hr": "jam",
    "_word_hrs": "jam",
    "_word_job": "Job",
    "_word_na": "T/A",
    "_word_no": "Tidak",
    "_word_started": "Dimulai",
    "_word_time": "Waktu",
    "_word_yes": "Ya",
    "_opt_showIncapacitations": "SHOW INCAPACITATIONS",
    "_opt_showIncapacitations_desc": "How many times player was downed by cloakers and tasers.",
    "_opt_showAccuracy": "SHOW ACCURACY",
    "_opt_showAccuracy_desc": "Show accuracy for players.",
	"_opt_pocoRoseKey2": "POCO ROSE 2 KEY",
    "_opt_pocoRoseKey2_desc": "Allows the player to shout commands to others.\nDefault: N",
	"_rose_stuck": "it's stuck",
	"_rose_whattodo": "what to do?",
	"_rose_allofthem": "that's all of them",
	"_rose_gtfu": "get the fuck up",
	"_rose_sniper": "sniper",
	"_rose_dozer": "bulldozer",
	"_rose_shield": "shield",
	"_rose_cloaker": "cloaker",
	"_rose_hello": "hello",
	"_rose_drillinplace": "drill in place",
	"_rose_badsmell": "smells bad",
	"_rose_help": "help",
	"_rose_payday": "payday",
	"_rose_manager": "find the manager",
	"_rose_taser": "taser",
	"_rose_flashbanged": "flashbang",
	"_rose_fwb": "fwb speech",
	"_rose_letsrock": "let's rock",
	"_rose_captain": "captain",
	"_rose_turret": "turret",
	"_rose_swatvan": "swat van",
	"_rose_interrogation": "interrogation",
	"_rose_woohoo": "woohoo!",
	"_rose_planb": "plan b",
	"_rose_comeon": "come on",
	"_rose_reviving": "reviving",
	"_rose_door": "open the door",
	"_rose_medic": "medic",
	"_opt_onlyMe": "SHOW ONLY FOR ME",
    "_opt_onlyMe_desc": "Only show bottom infobox for you and not for other players.\nThis works for any bottom info set to 'Always'.",
	"_opt_optionsMenuKey": "OPTIONS MENU KEY",
    "_opt_optionsMenuKey_desc": "The key which opens this menu.",
	"_opt_havePagers": "PAGERS IN CRIME SPREE",
    "_opt_havePagers_desc": "A notification in the beginning of the heist in crime spree\nabout how many pagers can be answered (if stealth is possible).",
	"_opt_haveCivilians": "CIVILIANS IN CRIME SPREE",
    "_opt_haveCivilians_desc": "A notification in the beginning of the heist in crime spree\nabout how many civilians can be killed (if stealth is possible).",
	"_opt_showPlaytime": "SHOW PLAYTIME",
    "_opt_showPlaytime_desc": "Show player's total playtime.",
	"_opt_rankToPlaytime": "SHOW PLAYTIME, NOT LEVEL",
    "_opt_rankToPlaytime_desc": "Replace level with playtime, if possible.",
	"_opt_specOps": "SPEC OPS ITEMS",
    "_opt_specOps_desc": "Show a message when a key or a case from Spec Ops DLC was picked up.",
	"_opt_language": "MENU LANGUAGE",
    "_opt_language_desc": "PocoHud3 options menu language.\nreads /poco/hud3_locale[input].json",
	"_opt_languageIngame": "INGAME LANGUAGE",
    "_opt_languageIngame_desc": "PocoHud3 ingame text language.\nreads /poco/Hud3_LocaleIngame[input].lua",
	"_opt_showFpsBottom_desc": "Shows your current frames per second rate.",
	"_opt_showFpsBottom": "SHOW FPS",
	"_opt_offsetXTeam_desc": "This only moves teammates' bottom infos.",
	"_opt_offsetXTeam": "OFFSET BY X FOR TEAMMATES",
	"_opt_textOnBuff_desc": "Shows text on buffs (time or percentage).\nThis does not affect vanilla buff style.",
	"_opt_textOnBuff": "TEXT ON BUFFS",
	"_opt_showBags_desc": "Show pointed bags.",
	"_opt_showTargetsTeamAi_desc": "Show health of pointed team AI.",
	"_opt_showTargetsTeamAi": "SHOW TARGETS - TEAM AI",
	"_opt_showTargetsDeployables_desc": "Show info on pointed deployables (except sentry guns).",
	"_opt_showTargetsDeployables": "SHOW TARGETS - DEPLOYABLES",
	"_opt_showTargetsOther_desc": "Show health of pointed sentry guns, turrets and everything else.",
	"_opt_showTargetsOther": "SHOW TARGETS - OTHER",
	"_opt_showTargetsSpecials_desc": "Show health of pointed special enemies.",
	"_opt_showTargetsSpecials": "SHOW TARGETS - SPECIALS",
	"_opt_showTargetsCivs_desc": "Show health of pointed civilians.",
	"_opt_showTargetsCivs": "SHOW TARGETS - CIVILIANS",
	"_opt_showTargetsConvert_desc": "Show health of pointed converts.",
	"_opt_showTargetsConvert": "SHOW TARGETS - CONVERTS",
	"_opt_showHead_desc": "Show the amount of headshots.",
	"_opt_showHead": "SHOW HEADSHOTS",
	"_opt_myCrits_desc": "Special floats for critical hits.",
	"_opt_myCrits": "CRITICAL HITS",
	"_opt_languageRooms": "ROOMS LANGUAGE",
    "_opt_languageRooms_desc": "PocoHud3 rooms names language.\nreads /poco/hud3_rooms[input].json"
}
